![]() And if I fill up all of those spots, I can hold the left trigger to pull up a secondary bar with different skills, almost like adjusting loadouts on the fly or making it more convenient to use my Town Portal Scroll. ![]() Unlike the keyboard and mouse interface for Diablo 2: Resurrected where I can only activate my skills with a left click or a right click, the controller’s interface offers six different locations where I can place my skills - each mapped to an individual button. If I remember correctly when it got ported to console many parts needed to be fundamentally redesigned and functionality like the dodge button was put into the console ports to cover the gaps. The biggest boon for the controller is the skill-mapping feature. D3 was originally designed as just a PC game with no controller support. I know what Diablo 3 feels like on a controller, it’s fresh in my mind, and it feels just like Diablo 2: Resurrected - and that’s a good thing. I’m currently spending my time off playing Diablo 3’s 23rd season. I reviewed the Switch version of the game. Ego-2317 August 14, 2021, 10:42pm 4 Its plug ant play no setings need to change. Looks like Nintendo Switch and PS5 Contollers are not Supported on the PC Version of D2R. I’ve spent thousands of hours across multiple seasons of Diablo 3, with about a quarter of that time on consoles with friends and family. I use the programm rewasd and emulated my Nintendo Switch Controller as XBOX 360 Controller. ![]() The controller instantly felt familiar while controlling my Barbarian. ![]() Diablo 2: Resurrected’s interface, with the mouse and keyboard controls on the left and the controller option shown on the right Image: Blizzard Entertainment via Polygon and Image: Blizzard Entertainment via Polygon ![]()
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